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StatAll tracked
- K/D0.50—Not in the ratingAll tracked 0.50
- Kills / rd0.38—Not in the ratingAll tracked 0.38
- ADR. Average damage per round with recorded damage; Hardpoint uses 90 seconds of fully measured active play.64—Not in the ratingAll tracked 64
- Assists / rd. Assists per round with recorded assist counters.0.62—Not in the ratingAll tracked 0.62
- DMG / hit. Recorded damage divided by hits from the same observations.41.5—Not in the ratingAll tracked 41.5
- Headshot %. Headshots as a percentage of hits from the same observations.15.0%—Not in the ratingAll tracked 15.0%
- Kills
- 5
- Assists
- 8
- ADR
- 64over 13 rounds
- Headshots
- 315% of 20 hits
DefenseNot rated2 statsDetailsHide StatAll tracked
- Deaths / rd, lower is better0.77—Not in the ratingAll tracked 0.77
- Suicides / rd, lower is better0.00—Not in the ratingAll tracked 0.00
- Deaths
- 10
- Damage taken / rd
- 100over 13 rounds
ImpactNot rated2 statsDetailsHide StatAll tracked
- Team DMG / rd, lower is better. Team damage per round with recorded team damage counters.22.1—Not in the ratingAll tracked 22.1
- Team kills / rd, lower is better0.00—Not in the ratingAll tracked 0.00
- Clutches
- 0–10% converted