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Sanctum

Joined September 2026

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NACL — Season 6

#13 of 183SentinelCaptain

OverviewMatchesMapsWeaponsRating history
v3.4.1

Sanctum in NACL — Season 6

Rating and stats

Heir Rating

63tier A-
Skirmish · SKM
65tier A-
Hardpoint · HPT
—Unrated
Matches
55199 maps · 87–101
Rounds
1,9441,510 fully recorded

Badges

4

Roster history

    CheckmatePersistenceSyndicateemu
53
tier B
5 above · 2 below this League's averageDetailsHide

Offense in detail

StatRatedCompared with this LeagueGapAll tracked
  • Kills / rdRated: 0.83League reference average 0.61, best 1.02+0.23, better than the League averagevs avgAll tracked 0.81
  • K/DRated: 1.41League reference average 0.93, best 1.54+0.47, better than the League averagevs avgAll tracked 1.38
  • Assists / rd. Assists per round with recorded assist counters.Rated: 0.62League reference average 0.55, best 0.85+0.07, better than the League averagevs avgAll tracked 0.65
  • ADR. Average damage per round with recorded damage; Hardpoint uses 90 seconds of fully measured active play.Rated: 96League reference average 76, best 105+20, better than the League averagevs avgAll tracked 95
  • Damage per kill, lower is betterRated: 114League reference average 129, highest 213−16, better than the League averagevs avg
  • Headshot %. Headshots as a percentage of hits from the same observations.Rated: 11.2%League reference average 15.8%, best 40.5%−4.5 pts, worse than the League averagevs avgAll tracked 12.6%
  • DMG / hit. Recorded damage divided by hits from the same observations.Rated: 37.5League reference average 40.0, best 51.8−2.5, worse than the League averagevs avgAll tracked 38.0
Kills
1,575
Assists
988
ADR
95over 1,510 rounds
Headshots
47313% of 3,753 hits
DefenseDefense rating 78tier A+2 above · 0 below this League's averageDetailsHide

Defense in detail

Informational stats stay out of this score
StatRatedCompared with this LeagueGapAll tracked
  • Deaths / rd, lower is betterRated: 0.59League reference average 0.66, highest 0.81−0.07, better than the League averagevs avgAll tracked 0.59
  • Suicides / rd, lower is betterRated: 0.00League reference average 0.00, highest 0.00Even, level with the League averagevs avgAll tracked 0.00
  • Damage taken per round, lower is betterRated: 85League reference average 88, highest 96−2, better than the League averagevs avg
Deaths
1,138
Damage taken / rd
86over 1,510 rounds
ImpactImpact rating 65tier A-4 above · 3 below this League's averageDetailsHide

Impact in detail

StatRatedCompared with this LeagueGapAll tracked
  • Impact per round (WP swing ×100)Rated: +6.4League reference average +1.1, best +6.5+5.3, better than the League averagevs avg
  • Team kills / rd, lower is betterRated: 0.04League reference average 0.03, highest 0.21+0.01, worse than the League averagevs avgAll tracked 0.03
  • Team DMG / rd, lower is better. Team damage per round with recorded team damage counters.Rated: 18.6League reference average 9.2, highest 24.8+9.4, worse than the League averagevs avgAll tracked 17.1
  • Conversion rateRated: 4%League reference average 3%, best 25%+2 pts, better than the League averagevs avg
  • Kill participationRated: 46%League reference average 37%, best 50%+8 pts, better than the League averagevs avg
  • Team damage share, lower is betterRated: 16.3%League reference average 10.4%, highest 28.7%+5.8 pts, worse than the League averagevs avg
  • Team DMG taken / rd, lower is better. Damage taken from teammates per round with recorded counters.Rated: 9.2League reference average 9.3, highest 33.3−0.1, better than the League averagevs avgAll tracked 9.2
Clutches
19–2577% converted · best 1v4
Sovereign
Rigged Vote
dog fvckers
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STIERS
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celestial night crystal
Sentinels (Disbanded)