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v4.16.0

.dopaminefiend

@626547376152248340Joined September 2026

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Kuess Tourney

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OverviewMatchesMapsWeaponsRating history

.dopaminefiend in Kuess Tourney

Heir Rating

43tier C+Provisional

Overall · Recorded statsOverall performance in this League, across rated gamemodes.

Offense
44tier C+
Defense
44tier C+
Impact
43tier C+

Player MMR

1935? (provisional)

Overall · Every mode

Provisional: fewer than five rated results, so this MMR can still move a lot.

Rating history

Roster

Free Agent

Not on a Roster in this League.

Rating and stats

Skirmish rating

42tier C+Provisional
Hardpoint
—Unrated
Oddball
—Unrated
Matches
13 maps · 0–3
Rounds
3131 fully recorded

Provisional — more eligible play or a mature league reference is needed.

Offense in detail

StatRatedCompared with this LeagueGapAll tracked
  • Kills / rdRated: 0.39League reference average 0.59, best 0.91−0.21, worse than the League averagevs avgAll tracked 0.39
  • K/DRated: 0.44

Defense in detail

Informational stats stay out of this score
StatRatedCompared with this LeagueGapAll tracked
  • Deaths / rd, lower is betterRated: 0.87League reference average 0.67, highest 0.91+0.20, worse than the League averagevs avgAll tracked 0.87

Impact in detail

StatRatedCompared with this LeagueGapAll tracked
  • Impact per round (WP swing ×100)Rated: -4.9League reference average +0.6, best +9.2−5.5, worse than the League averagevs avg
  • Team kills / rd, lower is betterRated: 0.00
League reference average 0.94, best 2.05
−0.49, worse than the League averagevs avgAll tracked 0.44
  • Assists / rd. Assists per round with recorded assist counters.Rated: 0.26League reference average 0.42, best 0.72−0.16, worse than the League averagevs avgAll tracked 0.26
  • ADR. Average damage per round with recorded damage; Hardpoint uses 90 seconds of fully measured active play.Rated: 44League reference average 75, best 106−30, worse than the League averagevs avgAll tracked 44
  • Damage per kill, lower is betterRated: 115League reference average 129, highest 195−15, better than the League averagevs avg
  • Headshot %. Headshots as a percentage of hits from the same observations.Rated: 17.9%League reference average 15.5%, best 30.9%+2.5 pts, better than the League averagevs avgAll tracked 17.9%
  • DMG / hit. Recorded damage divided by hits from the same observations.Rated: 35.3League reference average 39.2, best 52.3−4.0, worse than the League averagevs avgAll tracked 35.3
  • Kills
    12
    Assists
    8
    ADR
    44over 31 rounds
    Headshots
    718% of 39 hits
    Suicides / rd
    , lower is better
    Rated: 0.00
    League reference average 0.00, highest 0.00
    Even, level with the League averagevs avgAll tracked 0.00
  • Damage taken per round, lower is betterRated: 94League reference average 84, highest 98+10, worse than the League averagevs avg
  • Deaths
    27
    Damage taken / rd
    94over 31 rounds
    League reference average 0.03, highest 0.19
    −0.03, better than the League averagevs avgAll tracked 0.00
  • Team DMG / rd, lower is better. Team damage per round with recorded team damage counters.Rated: 1.1League reference average 4.6, highest 19.2−3.5, better than the League averagevs avgAll tracked 1.1
  • Conversion rateRated: 0%League reference average 5%, best 33%−5 pts, worse than the League averagevs avg
  • Kill participationRated: 27%League reference average 35%, best 53%−7 pts, worse than the League averagevs avg
  • Team damage share, lower is betterRated: 2.5%League reference average 5.7%, highest 17.0%−3.2 pts, better than the League averagevs avg
  • Team DMG taken / rd, lower is better. Damage taken from teammates per round with recorded counters.Rated: 0.0League reference average 4.7, highest 18.7−4.7, better than the League averagevs avgAll tracked 0.0
  • Clutches
    0–30% converted